League of Legends (LoL) enthusiasts are in for a treat with the latest update, Patch 14.8, bringing a wave of changes and improvements to the game. Alongside this, exciting updates regarding the Mid-Season Invitational (MSI) have been revealed, promising a thrilling competitive season ahead.
Additionally, players can look forward to the release of captivating Blood Moon skins, adding a touch of mystique and allure to their in-game experience. Let’s delve into the details of these updates and enhancements that are set to reshape the LoL gaming landscape.
LoL Update 14.8 Patch Notes Highlights
The League of Legends Update 14.8 Patch Notes bring significant balance changes for Champions in preparation for the Mid Season Invitational (MSI) tournament. Some highlights include new Blood Moon skins for Zed, Fiddlesticks, and Fiora, a Mythic Shop rotation, and Vanguard being added to the Philippines server.
Notable champion changes include Akali receiving a base health increase, Azir getting health regen and W damage adjustments, and Draven’s Q damage being enhanced. Additionally, Baron receives a buff to his damage output, and Vanguard, the new anti-cheat system, is being launched, starting in the Philippines and expanding globally in the upcoming patches.
LoL Update 14.8 Champions
Champion | Attribute | Change |
---|---|---|
Akali | Base Health | Increased to 600 from 570 |
Azir | Health Regeneration | Reduced to 3.5 per 5 seconds from 5 |
Azir | W – Arise! | Magic Damage adjusted to scale from 0-77 (based on level) (+50/65/80/95/110) (+55% AP) |
Briar | Health Growth | Reduced to 95 from 100 |
Briar | Q – Head Rush | Range extended to 475 from 450 |
Briar | W – Blood Frenzy | Bonus Attack Speed modified to 55/65/75/85/95% from 54/68/82/96/110% |
Draven | Q – Spinning Axe | Bonus Physical Damage increased to 45/50/55/60/65 (+75/85/95/105/115% bonus AD) |
Galio | Base Movement Speed | Increased to 340 from 335 |
Galio | Q – Winds of War | Cooldown reduced to 11/10/9/8/7 seconds from 12/10.75/9.5/8.25/7 |
Graves | Passive – New Destiny | Attack Speed scaling towards reload time increased by 35%. Critical Damage Ratio per Pellet increased to 45% from 40% |
Hwei | Passive – Signature of the Visionary | Bonus Magic Damage increased to 35-180 (based on level) (+35% AP) from 35-180 (based on level) (+30% AP) |
Jarvan IV | Passive – Martial Cadence | Bonus Physical Damage increased to 7% of target’s current health from 6% |
Jhin | Passive – Whisper | Bonus Movement Speed on Critical Strike increased to 14% (+0.4% bonus Attack Speed) from 10% (+0.4% bonus Attack Speed) |
Jhin | Q – Dancing Grenade | Minimum Physical Damage adjusted to 44/69/94/119/144 (+44/51.5/59/66.5/74% AD) (+60% AP) from 45/70/95/120/145 (+35/42.5/50/57.5/65% AD) (+60% AP) |
Kai’Sa | Q – Icathian Rain | Damage per Missile increased to 40/55/70/85/100 (+55% bonus AD) (+20% AP) from 40/55/70/85/100 (+50% bonus AD) (+20% AP) |
LeBlanc | Q – Sigil of Malice | Magic Damage increased to 70/95/120/145/170 (+ 45% AP) from 65/90/115/140/165 (+ 45% AP) |
LeBlanc | W – Distortion | Cooldown reduced to 15/13.75/12.5/11.25/10 seconds from 18/16/14/12/10 |
Mordekaiser | Q – Obliterate | Cooldown reduced to 8/7/6/5/4 seconds from 9/7.75/6.5/5.25/4 |
Mordekaiser | E – Death’s Grasp | Magic Damage reduced to 70/85/100/115/130 (+60% AP) from 80/95/110/125/140 (+60% AP) |
Mordekaiser | R – Realm of Death | New interactions prevent escape from Death Realm using certain abilities or items |
Olaf | Q – Undertow | Bonus Damage to Monsters increased to 5/15/25/35/45 from 5/10/15/20/25 |
Ryze | W – Rune Prison | Slow increased to 50% from 35%. Cooldown reduced to 11/10.5/10/9.5/9 seconds from 13/12/11/10/9 |
Skarner | Recommended Runes and Items | Rune pages updated to Aftershock, Phase Rush, and Conqueror. Heartsteel added to recommended items |
Skarner | Base Stats | Mana Growth reduced to 40 from 45. Mana Regeneration Growth increased to 0.6 from 0.45 |
Skarner | Q – Shattered Earth / Upheaval | Damage per Hit increased to 10/25/40/55/70 (+60% bonus AD) (+6% of his bonus health). Mana Cost reduced to 30/35/40/45/50 from 40/45/50/55/60. Buff Duration increased to 5 seconds from 3.5 |
Sylas | Q – Chain Lash | Damage to Monsters increased to 100% from 70% |
Thresh | Base Stats | Base Armor increased to 33 from 31. Magic Resist Growth increased to 1.55 from 1.3 |
Zac | Base Stats | Base Health Regeneration per 5 Seconds reduced to 5 from 8 |
Zeri | Base Stats | Base Health reduced to 600 from 630 |
These changes are designed to balance the gameplay, ensuring a fair and competitive environment for all players.
League of Legends Systems, Skins
New Blood Moon Skins:
- Blood Moon Zed
- Blood Moon Zyra
- Blood Moon Fiddlesticks
Baron Nashor Adjustments:
- Acid Pool Magic Damage: Changed from 10% AD to a flat 200 (+10% AD).
- Acid Pool Slow: Increased from 50% to 60%.
- Territorial Baron Pull Magic Damage: Increased from 75 to 300.
- Hunting Baron Lightning Magic Damage: Changed from 15% of target’s current health to 20%.
- Acid Shot Magic Damage: Changed from 20% AD to a flat 200 (+50% AD).
- Tentacle Knock Up Magic Damage: Changed from 25% AD to a flat 200 (+25% AD).
Voidgrubs Mechanics:
- Initial Spawn Time: Delayed from 5 to 6 minutes.
- Touch of the Void Damage per Stack: Increased from 6 (3 for ranged champions) to 8 (4 for ranged champions) true damage per second over 4 seconds.
- Hunger of the Void Threshold: Reduced from 5 stacks for a 2nd summon at 6 stacks to 4 stacks, with a 2nd summon still at 6 stacks.
Mythic Shop Rotation:
- Now Available:
- Prestige Porcelain Lissandra
- Prestige Bewitching Miss Fortune
- Prestige PROJECT: Sylas
- Prestige Coven Zyra
- Leaving the Mythic Shop:
- Prestige PsyOps Ezreal
- Prestige Winterblessed Warwick
- Prestige Duality Dragon Volibear
- Prestige Space Groove Nami
ARAM Balance Changes:
- Buffs:
- Illaoi: Damage Taken reduced from 110% to 105%.
- Leona: Damage Taken reduced from 105% to 100%.
- Nautilus: Damage Taken reduced from 110% to 105%.
- Xerath: Damage Dealt increased from 93% to 95%.
- Ziggs: Damage Dealt increased from 85% to 90%.
- Nerfs:
- Vi: Ability Haste reduced from 10 to 0.
- Zyra: Ability Haste reduced from 0 to -10.
These updates aim to enhance the gaming experience by introducing new skins and balancing gameplay mechanics, particularly in ARAM mode.
Bugfixes & QoL Changes
Quality of Life Updates:
- Guardian of the Sands Skarner: The recall animation has been enhanced for a more immersive experience.
- April Fools Skins Chromas: The names for the chromas of the recently released April Fools skins have been updated to be even more flavorful.
Gameplay Updates:
- Rengar: Both the standard and empowered Q abilities now correctly apply critical strike modifiers from items.
- Malignance Item: This item will now trigger effects on ultimates that are classified as auto attacks, such as Warwick’s and Twitch’s R abilities.
Bug Fixes:
- Spell Queueing: Issues like Yasuo’s inability to cancel queued E abilities with movement commands have been addressed.
- Dark Harvest Rune: The rune will now properly trigger with Brand’s Passive and Teemo’s E ability.
- Renekton: His W ability now applies spell effects as intended.
- Mordekaiser: His passive will no longer accumulate stacks from dodged auto attacks.
- Shyvana: In Dragon form, her Q will no longer incorrectly consume Hail of Blades stacks when used as an auto attack reset.
- Rengar: The reduced cooldown benefit from Navori Quickblade after becoming unempowered has been fixed.
- Blade of the Ruined King: The item’s cooldown will now display correctly on the scoreboard.
- Baron Nashor: The pull attack will now deal damage as expected.
- Moonstone Renewer: The item’s sound will no longer be audible through the fog of war.
- Spectator Mode: Terrain changes will no longer cause screen jitteriness.
- Skarner: Multiple fixes have been implemented, including his R’s stack application, W’s damage area, exit terrain VFX timing, and interaction with Flash.
- Volibear: His passive attack speed scaling now includes adaptive or converted stats.
- Battlecast Skarner: The walk animation will no longer override the W animation.
- Rift Herald: It will now spawn facing the entrance of the Baron Pit.
- Evelynn: Voiceover lines for first encounters and her R ability have been corrected.
- Zyra: Single target abilities will now deal the correct amount of damage to her plants.
- Briar: Her W ability will now grant vision of the nearest target even when nearsighted.
- Taliyah: The dance emote will now play the associated voiceover.
- Guardian of the Sands Skarner: The taunt animation now includes the shockwave visual effect.
- Street Demons Zyra: The area of effect indicator for Stranglethorns ® now renders correctly, even under impassable terrain.
These updates aim to enhance gameplay fluidity and ensure that abilities and items function as players expect.
Conclusion
In conclusion, the LoL community is abuzz with anticipation as Patch 14.8 introduces a host of adjustments and enhancements, promising a more engaging and balanced gameplay experience. The MSI updates have set the stage for intense competition among the world’s best teams, offering fans a spectacle of skill and strategy.
Furthermore, the unveiling of the Blood Moon skins adds a touch of fantasy and style to the game, allowing players to personalize their champions in unique and captivating ways. With these exciting developments on the horizon, LoL players have much to look forward to in the coming days as they dive into the immersive world of League of Legends.